Furthermore, only a limited number of commodities can be produced in each town.However, since all inhabitants would like to consume almost all commodities and many businesses also need raw materials, a brisk trade in commodities between towns is an important prerequisite for growth and prosperity.
Then a transfer dialog will open Important in this dialog is that the unit price per commodity is permanently adjusted to the amount you want to trade. Make sure, for example, that you do not sell so much of a commodity that the unit price falls below the purchase price you paid for the commodity. ![]() In towns with 5000 inhabitants or more, all commodities are equally important. If the stock of a commodity lasts for many weeks or if a commodity is even produced daily in the town, the commodity is cheap. However, if the stock of a commodity is running low, it is correspondingly expensive. If a commodity was always available in the last weeks, the town is more relaxed and the price is lower. I see many grumblings about not being able to sell items to the town unload to your warehouse at the same time, or not being able to load from the warehouse and buy anything else thats cheap from the town. Port Royale 4 How To Actually UseThis doesnt go into deep discussions about utilization and maximizing trade routes and warehouses, but rather to do what the game doesnt and show you how to actually use warehouses. Ive been researching and testing how they work, why they work the way they do, and what all the buttons do and fields mean. I am by no means an expert, but I feel I know enough to help the next person not get as frustrated as I was when I started. When youre finished with this guide, check out the Economy Guide ( Google Doc docs.google.com, Steam ) as well. When you do build a warehouse, you will not need an to hire an administrator to trade commodities with the town. I looked for something like this in all the trade menus and couldnt find it. If youve played previous Port Royale games, you probably already knew. If you dont have any businesses then your warehouse is basically useless. You can use it to unload commodities from your trade routes, but thats outside the scope of this section. The top graph is the of space used in your warehouse over the last 30 days. Port Royale 4 Upgrade Your WarehouseIts good for an indication of when you need to upgrade your warehouse to the next level. I have the T2 warehouse in Turks Islands right now, which it looks like I really dont need since my highest usage over the last 30 days was 37. We see I have a fairly steady reception rate from my hemp and rope businesses, and then one giant spike of 1,341 items in one day. This is most likely one of my longer routes that I tell to dump everything at the end so the smaller routes can load up and sell locally, since Im playing this game with regional resources enabled. You can see Im producing quite a bit in Turks Islands, hemp and rope mainly, so I have 2 big spikes that correlate with production and the big item dump from the second graph. These graphs are good to get a quick bead on whats going on. At a glance, we have Current usage and capacity (3086 10000). So averaged out Im bringing in 310 barrels from my convoys, and theyre picking up 283 barrels from my production. Balance per day takes into account the sale of items to the town minus the cost of holding the items there. Port Royale 4 Update Which ReducedNote: The second screenshot was taken before the 1.1 update which reduced the daily cost of warehouses). The only one I ever use is the first option, Protect raw materials from trading routes. It does what it says: It keeps at least 10 days worth of raw materials in your warehouse for businesses that refine them. In Turks Islands I make boatloads of rope (79 per day), so this would keep 790 hemp in my warehouse protected from my trade routes taking it. You have all of the commodities down the left side, and the columns left to right are thus: Stock in your warehouse, Daily Production, Allow your businesses to put items in the warehouse, allow your warehouse to give materials to your businesses for production, allow your trade routes to drop off this commodity into your warehouse, and allow trade routes to take this commodity from your warehouse. This is where you can set your warehouse to buy or sell from the town excess commodities.
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